Saturday, April 27, 2013

ART Ep. 5: Born on a Tuesday (feat. Michael Gaines)

This week's show is a lot like last week. We set out with one topic in mind and instead just chat it up about WoW in general. Of course there is nothing wrong with that. That's the real way we want the show to go. So if you dig the idea of listening to us discuss merging factions, PvP, the old days, Everquest, The Old Republic, and my hatred for how Lich King ended, then this is the show for you.

Honestly it was a ton of fun and I can't express how happy I am that just about every episode of Azeroth RoundTable feels natural and off the cuff. It's not that Arcanum wasn't, but instead of knowing exactly what we will be talking about from week to week it's as much a surprise for me as it would be to you. That feels excellent. 

Important Show Links
Find more from our guest at:
Transcript of the Dev Q&A:
MMO Champion Summary:

Ben - @Althemage
Jon - @Revendawn
Guest Host
Mike - @Starmike

Contact Us:

Sunday, April 21, 2013

ART Ep. 4: "I like the structure of TOES." (feat. Scott Johnson)

My first contribution ever to the internet was a short lived webcomic and after that podcasting. So it is probably no surprise that our guest host this week is something of a personal hero of mine. So I pry would have called you crazy had you told me we'd have him on our 4th episode of Azeroth RoundTable. Sure I technically knew he'd most likely be coming on right around the time we started, but I guess nobody ever really expects to talk to someone they respect and consider a hero of sorts.

Anyway enough gushing, down to business. This week we are talking all about time management... sorta. We do hit on it and there is some good discussion about it, but this episode feels like how I always wanted the show to feel. We aim in a general direction and we just go where the conversation takes us. Sometimes it's on topic, sometimes we look back at old product placement videogames from the 8 and 16 bit era.

It was a tremendously fun episode to record and I hope that translates well to the listeners. Personally I think you're in for a real treat.

Ben - @althemage
Jon - @revendawn
Guest Host
Scott - @scottjohnson

Important Links and Notes:

On this week's show we discuss the big Blizzard Q/A coming up, here is the info:

Good people of Azeroth, lend me your eyes!

We’ll be hosting a live World of Warcraft developer Q&A open to the community on Thursday, April 25 from 5:30-6:30 p.m. PDT. Designers Dave Kosak, Ion Hazzikostas, Brian Holinka, Cory Stockton, and Greg Street will be available to field your questions about Mists of Pandaria gameplay and design, patch 5.2 and beyond. This will be a moderated chat on the Cover it Live platform hosted on the front page of our official site. Community managers Bashiok, Crithto, Daxxarri, Rygarius, and I will be there to filter your submissions for the developers.

We receive thousands of questions each time we host these events, so please be patient with us and bear in mind that we won’t get to every question. You can help by keeping your inquiries concise and focused on one topic per entry. Submissions that are well over 200 characters, or contain multiple questions on an array of topics, are much less likely to receive responses. We want to cover as much ground as possible and appreciate your assistance in helping us to achieve that.

We look forward to chatting with you on Thursday!

About the Panelists

Dave Kosak, Lead Quest Designer
As Blizzard Entertainment's lead quest designer for World of Warcraft, Dave Kosak oversees the development of all quest content for the game and its expansions, as well as contributing to the overall fiction of the game world.

Prior to joining Blizzard Entertainment, Kosak was a co-founder and original creative director of GameSpy.

Ion Hazzikostas, Lead Encounter Designer
As lead encounter designer on the World of Warcraft® team, Ion Hazzikostas’s primary responsibility is overseeing the creation of the game’s dungeon and raid content. Hazzikostas joined Blizzard Entertainment in the summer of 2008 as a game designer, and his responsibilities have included raid boss design and implementation, class design and balancing, and maintaining the World of Warcraft achievement system. Prior to arriving at Blizzard, he worked as an attorney at a law firm in Washington, DC.

In his spare time, Hazzikostas enjoys exploring Southern California in search of craft beer. Having grown up in New York City, he is a lifelong Yankees fan.

Brian Holinka, Senior PvP Game Designer
As a senior game designer on Blizzard Entertainment’s World of Warcraft® team, Brian Holinka focuses exclusively on continuing to make the World of Warcraft PvP experience enjoyable for all of its players. Holinka works with the systems and content teams to create a balanced competitive environment with exciting rewards and diverse content.

Prior to joining Blizzard Entertainment in 2012, Holinka worked on the multiplayer components of Transformers: Fall of Cybertron, Homefront, and Frontlines: Fuel of War. Holinka got his start in the game industry moonlighting on the “Desert Combat” mod for Battlefield 1942 while serving as a Captain in the United States Air Force.

Cory Stockton, Lead Content Designer
As Blizzard Entertainment, Inc.'s lead content designer for World of Warcraft®, Cory Stockton is responsible for overseeing the design and implementation of all exterior zones, dungeons, Battlegrounds, Arenas, and cities. He is also involved with many other aspects of the game, such as dungeon scripting and the Pet Battle System.

Stockton started at Blizzard Entertainment in June 2005 as lead dungeon designer before transitioning to his current role. Prior to his arrival, he was a lead designer on the Ratchet & Clank series and also contributed extensively to the Legacy of Kain: Soul Reaver series.

In his spare time, Stockton plays games extensively, and enjoys collecting classic consoles and games. He holds an associate's degree in computer animation from the Art Institute of Phoenix.

Greg Street, Lead Systems Designer
As the lead systems designer for World of Warcraft®, Greg Street is one of the two lead designers on the team that reports to the Game Director. He leads a team that is in charge of World of Warcraft class, item and tradeskill design. He and his team also design the user interface for the game and handle all of the various combat calculations and number tuning.

Sunday, April 14, 2013

ART Ep. 3: More polygons than a vanilla human (feat. Alludra)

This week Alludra stops by to talk pet battles... wait that's not the topic, but it does seem to be what we are all up to in WoW this week. What we really do is talk about how WoW players are perceived outside of the game. Of course that's where we started, but it all quickly devolves into talk of hipsters, reality TV, and theories on what is attempting to destroy our society.

We also introduce the new listener feedback section. We have our interview with Richard Harlow (AKA Demonic Ric) and I once again encourge people to help his cause. You can find it here:

Oh also Jon does his best to creep everyone out and we're all sleep deprived.

-Jon "Revendawn" Jagger

Important Links related to this episode:

Richard Halow's Fund Razr:

Alludra's Website:

Sunday, April 7, 2013

ART Ep. 2: Rho Rho Rho your boat (feat. Rho)

We did it! We made it to episode 2! Ok maybe we aren't quite at any milestones yet, but it feels good to be here and you all have been so supportive. We suspected it'd be a little slow going trying to start the show over again, but the response has been amazing.

This week was an all Rho week and we did sort of plan it that way... sort of. We kicked it off with a little April Fools day prank and co-hosting session on All Things Azeroth, which you can catch right here.

We then followed that with this here show and next Tuesday Ben and I will be interviewed on Realm Maintanence. I will add that link as soon as it goes up.

Until then enjoy episode #2.

Important Links:

Here is the Titan Leak info we discussed:

All Things Azeroth (ft: Azeroth RoundTable):

Realm Maintenance (ft: Azeroth RoundTable): Coming Soon